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Star Trek: The Video Game Review Part 2

By Andrew Burgon / phoenix@projectfellowship.com
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April 30, 2014

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The Music & Sounds & Sounds of Star Trek: The Video Game

This is the main theme you hear when you launch the game.

There is over two hours worth of original orchestral music in the game that was scored by Michael Giacchino and his staff so the game has some film worthy music to boast about. Many of the sounds in the game are spot on like the sound of guns and explosions.

The game has some very cool looking weapons.

The game has some very cool looking weapons.

Combat & Weapons in Star Trek: The Video Game

Combat does seem a little lacking but that’s partly because I’m use to playing games like Mass Effect 3 multiplayer on Platinum. For this reason I wish I had of started the game on hard instead of medium. Though it was challenging at times it would be best described as a combat light game.

The only weapon you can upgrade is your phaser. There are no mods or special ammo you can use to upgrade the other weapons. When you upgrade your phaser so that it continuously shoots it becomes deadly. A fully upgraded phaser could probably get you through the whole game. It does seem a tad too powerful but then again in the Star Trek movies they were formidable weapons.

In the game you have access to a variety of Federation and Gorn weapons, each with a primary fire and alternate fire/special function. Take for example the Gorn Marauder (bottom left weapon in the picture above.) It’s primary fire is semi-automatic spread fire shot. So it’s the equivalent of a shotgun. It’s alternate fire is a knockdown grenade. The Starfleet Phaser Rifle, however, has a 3-Round burst fire and it’s alternate function is a deflector shield. (The alternate function button on the PC is the mouse wheel.)

You’ll be stunning infected non-player characters with your phaser and shooting different kinds of Gorn like the Gorn Rushers, Warriors and Brutes, drones, turrets and the deadly crawling creatures found on the planet the Gorn inhabit. Most enemies go down fairly quickly in a fight.

Graphics

I thought the graphics were good. I definitely found myself doing a double take on some of the things I saw. The bridge of the enterprise looks awesome and so was watching the Enterprise flying through space. The impressive models of Kirk and Spock in particular are highly detailed. The spacewalk to the solar collector while avoiding the intense fiery heat. Some of the guns are animated when reloaded. Even the large Gorn electronic consoles are pretty cool looking.

Star Trek Upgrades

Upgrading Your Equipment

If you hit the backspace key when playing the PC game you’ll see the section where you can upgrade your tricorder or phaser. Here’s a quick run down of what Kirk’s upgrades are. Each upgrade is done with experience points.

ELECTRONICS – TRICORDER

Software Suite

Use on solo hack or bypass actions to clear them instantly sacrificing potential XP gain.
This uses Tricorder Energy, which can be replenished at Energy Stations.

Remote Connector

Automatically increases Tricorder’s interaction range.

Research Helper

Automatically highlights all research items in tricorder view.

SUPPORT

Shield Booster

Use on your ally to overcharge their shields.
This uses Tricorder Energy, which can be replenished at Energy Stations.

Techno Doctor

Use on your ally to heal them.
This uses Tricorder Energy, which can be replenished at Energy Stations.

Weapon Charger

Use on your ally to temporarily increase their damage output.
This uses Tricorder Energy, which can be replenished at Energy Stations.

COMBAT

Weak Spot Analyzer

Use on an enemy to temporarily expose their weak point.
This uses Tricorder Energy, which can be replenished at Energy Stations.

Weapon Jammer

Use on an enemy carrying a weapon to jam it and prevent them from attacking until it’s repaired. This uses Tricorder Energy which can be replenished at Energy Stations.

Grenade Hacker

Use on an enemy carrying grenades to cause early detonations or malfunctions depending on type. This uses Tricorder Energy, which can be replenished at Energy Stations.

RECON

Sound Suppression Field

Use to create a temporary personal field that suppresses all footstep sounds.
This uses Tricorder Energy, which can be replenished at Energy Stations.

Sound Decoy

Use on a surface to create a decoy sound that enemies will investigate.

Dematerializer

Use on a downed enemy to hide their body to prevent enemy detection.

This uses Tricorder Energy, which can be replenished at Energy Stations.

PHASER

Automate Fire

Switches firing mode to full automatic.

Power Amplifer

Boosts damage output of each fourth shot fired.

Ricochet Shot

Allows shots to bounce off surfaces for additional damage output.

STUN

Heat Efficient Shot

Reduces heat cost of fired stun shots.

Knockout Shot

Enhances power of stun shots to knock out weaker enemies instantly.
Heat cost greatly increases.

Weakening Shot

Adds an effect to stun shots that temporarily exposes the enemy’s weak point.

ENERGY

Firing Stabilizer

Increases accuracy for both firing modules.

Cooling System

Modifies heat management to allow immediate cooldown after firing.

Fire Rate Booster

Increases fire rate for both firing modules.
 
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Star Trek Products

Star Trek: The Movie Blue-ray

Star Trek: Into the Darkness DVD + Blue-ray + Digital HD

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